//This page is the historical changelog; entries are preserved as written.// ===== Updates By Date (Desc Order) ===== To see upcoming changes, be sure to check out our #announcements channel on [[https://discord.gg/U8Xm7Ev23J|our discord server]]! //This document is a historical changelog. Entries describe the state of the shard at the time they were written; behavior described in older entries may have been superseded by later changes.// ===== 03/10/2023 ===== * Fixed scaling of stats/skills for bio pets on level up. You may need to get with me if you've used pet workshop, etc after the fact. * Bio Pets will automatically adjust to their corrected leveled skills/stats at next server up. * Using a Home Landscaping Permit will now auto refresh the house sign's property list. * Moved some methods for Heavy Harvest. * Fixed scoring messages on Heavy Harvest. * New Command: [BandSelf - this will first try to use an everlasting bandage in your pack, then will fall back to normal bandages. ===== 03/06/2023 ===== * Treasure Hunter's Storage will now display a level column that will be sortable, for treasure maps and SOS. * Valor will now activate champ spawns that have previously expired correctly. * Beyond Sosaria Auction House will now run 200 auctions daily, and this will now include random epic items. * House Teleporters should now work inside of instanced real estate. * Heavy Harvest scoring completely reworked. * Adding back the time delay in crafting for now, at least until I can debug further. * Fixed a memory leak that was still happening from instanced champ spawns. Plugged it 100%. This appears to be the last of the leak issue. * Turning back on login announcements. ===== 03/04/2023 ===== * New Event: Heavy Harvest - gather as much of the selected resource as possible before time runs out. Runs Monday - Sunday: 10am, 4pm, 10pm. * Vendors will once again purchase good from players. They now delete the item on purchase, regardless if it's able to be restocked. * Cleaned up gold sweeping and some object disposal issues. * Kills at champ spawns will no longer count towards population control bonus pvm points. ===== 03/03/2023 ===== * You can no longer sell items to vendors. This will change when I work out a better solution, but will need more than a few hours to put it together. * All player crafted heater shields have been deleted. This does not include relics, epics, artifacts, named items, etc. * Deleted more than half of our world items clearing out the exploited shields. * World Saves will now happen every hour, instead of every 30 mins. ===== 03/02/2023 ===== * Disabling player login world broadcast messages. Since they deal with packets and add to the latency on login. * Reworked the scoring messages in our event system. They no longer use client packets, but rather loop the online players and performs a SendMessage instead. * Fixes applied for withdrawing DNA Sample from Bioengineering Lab. It should now correctly construct. * DNA Sample drops fixed - skin flaking will drop more often than bodily fluids. * Quivers will now allow you to carry tub-dipped arrows and bolts. * Fixed an issue where our JSON api writer wasn't disposing file writer properly, which added up to more and more memory being eaten up over time (this explains our lag after so many hours) * Mannequins will now correctly work inside of instances. * You can now equip/unequip equipment on any pet! When you double click a pet that you own, their backpack will also open, giving you access to their belongings. * Mannequins in regular houses can now be used by any house co-owner. * Mannequins inside of instanced real estate can now be used by any instance co-owner. * Valor should properly pop champ spawns again that were previously expired. ===== 02/27/2023 ===== * Glimmering Chests will now contain magical residue, enchanted essence, and relic fragment. Level 1: 1 each, Level 2: 1-5 of each, Level 3: 1-10 of each, Level 4: 1-15 of each, Level 5: 1-20 of each. * Rare Serpent Egg added to the Peerless Storage * Champion Spawns will only deactivate if they expire down to their starting level of activation, after 3 hours of not being actively participated in. * Max Stat Cap Increase Brews will now also add +5 to your character's overall stat cap. * Mobs killed at champion spawns will no longer count towards Population Control kills. This one will go in after next reset. * Fixed a small memory leak in our auto looting system. ===== 02/26/2023 ===== * Uncontrolled mobiles will no longer throw an animation packet when changing combatants. * Master Key will auto key items when your pack is 100 stones away from overweight, instead of 4 stones. (More often) * Beyond Sosaria Auction Bot can now place random Epic Items on auction. * New Item: Max Stat Cap Increase Brew - These will allow you to add to your individual stat caps (Str, Dex, Int), which allows your gear to bring these stats higher than their gear-capped 150 limits. The cap of individual stat caps will now reside at 300. * Ripping out a lot of the junk loots again, they add more lag than they're worth. * Private Champ spawns can now deactivate after 1 hour of inactivity. * Private Champ spawns can be reactivated by double clicking the champion idol - at no cost to the instance owner. * Regular champion spawns will now expire after 1 hour of inactivity, rather than 4. * Cleaned up quite a few Desolate champion spawns, and fixed their spawning. * Champion spawns will now deactivate completely on expiry, rather than just moving back levels or back down to level 0. * Champion Spawns spawn levels turned back down to help further alleviate laggy situations. * Champion Spawn auto activator rotations completely disabled. ===== 02/25/2023 ===== * Added more height to full master key gump. * Set champion spawn rates back to normal now that the memory issue is addressed. * Added back loot packs now that the memory issue is addressed. * You can now equip items on your pets via paperdoll. Be careful with this for now. * Bioengineered Eggs will now properly derive their augments/power/etc from the Petri Dish. ===== 02/24/2023 ===== * Fixed strange crash issue in account runebook. * Characters less than 7 days old will now earn an additional Gameplay Point on each tick. * Cleaned up spawners throughout Luna. They wander less now. * Auto Looter will now check if items are a sub-type of your items listed in "Loot By Type" and will pick up those matches. * Cleaned up the rest of the Bioengineering Lab class name respresentations. * New Storage Key: Perk Codex - Stores perk deeds. * Further optimized Population Control kill handler. * Optimized Base Event System in a way to reuse events, clear their data and set up fresh games, rather than create new event objects for each case. * Further optimized the OnBeforeKill method for our Base Event System - should help with potential lag issues as well. ===== 02/22/2023 ===== * Bioengineering Lab updated to display just creature names under DNA entries, rather than the full namespace of the object type. * Completely rewrote the scoring mechanism for Beyond Sosaria Fishing Tournament to be much more optimized. * Fishing catches during the tournament will correctly message, regardless if the same player is still in the lead or not. * Hue Center will now allow you to test hues for 5 seconds on any pet or item in your backpack. * Greatly Optimized Population Control Register Kill methods. * Completely rewrote the scoring mechanism for Beyond Sosaria Taming Tournament to be much more optimized. * Tames during the tournament will correctly message, regardless if the same player is still in the lead or not. * New Command: [HueCenter - allows you to use the Hue Center from any location. * Fixed an instance where our Json API stream writer wasn't disposing itself. ===== 02/21/2023 ===== * Fixed the taming tournament announcement, it will properly say the creature type now (oops). * Desolate Champions will now give one Powerscroll per person that did enough damage. It will still give them randomly. * Now that lag issue is addressed, Champ Bash will once again spawn 100 champions, rather than 60. * Quest Master quest gold reward increased 10x. * Peerless timer for after boss slain lowered from 15 minutes to 3 minutes. * Peerless timer to slay the boss lowered from 90 minutes down to 30 minutes. * New storage key: Bioengineering Lab (we will give one to those that bought the storage key collections, free of charge). * Rewrote the way Champ Bash keeps scoring, much much more optimized, and zero loops to check on kills now! ===== 02/17/2023 ===== * Events will now run on scheduled time and days, all scheduled to Eastern Standard Time. * New Raffle: Random Epic Item Chest - 1 mil / entry. * Population Control will announce event ending. * Using Make Number in craft menus will craft with zero delay time between items (instant craft) :) * Super optimized the autolooter's looting portion - way smoother. * Dungeon bosses can now drop Epics (same odds as peerless), Demigods have double that chance to drop one. * Stackable auto-looted items should now always stack in backpack. * Fixed an item leak in the autolooter that was creating around 500k items that were unreachable. ===== 02/16/2023 ===== * Gold explosion effects will only happen at actual champion spawns. Gold will still fall, just not the laggy effects. * Rough Stone Raffle will always start at 10 rough stones on reset. * New Random Reward Chest: Random Epic(s). * Epic Weapons will have a 30% chance to drop with between 30-80 Splintering Weapon. * Epic Weapons will have several chances of 15% each to apply each of the hit spells. * Epic Weapons that are mage focused can drop with between 30-80 hit mana leech. * Epic Weapons that are dexxer focused can drop with between 30-80 hit stam leech. * Epic Weapons of any variety will now have a 15% chance of dropping with life leech. * Epic Shields will have a 30% chance to drop with between 30-80 Reactive Paralyze. * Disabled the global announcement system, the messages are playing a useless role now that the player base has grown significantly. * New Item: Negative Attribute Removal Deed. * SUPER optimized the way our custom events register kills. * SUPER optimized the way champion bash registers it's scoring. * SUPER optimized the way taming tournaments register tamed creatures and keep score. * SUPER optimized the daily system. * Champion Daily Task kills will only count at actual champion spawns, champ bash kill will no longer count. * Champ Bash champions cannot drop Epic items. Must be at an actual champ spawn to get them to drop. * Champions will no longer do the animations for gold explosion while inside an instance. Gold will still drop. * Found and plugged a memory leak in ServUO's champion spawn code. * Found and plugged a memory leak in ServUO's Horde Minion code. * Optimized the way ships send messages to the crew on board. ===== 02/15/2023 ===== * Fixed the memory leak in Gold Raffle. * Raffle Stones other than Luna have been removed, I've made them work independent of each other through non-static methods. * Universal Dye Tub will retain Security Level between restarts. * Epic system completed (first iteration, anyways). * Champions will have about a 1/500 dice roll chance of rewarding an Epic item into your player's backpack! * Dark Father will have about a 1/100 dice roll chance of rewarding an Epic item into your player's backpack! * Peerless will have about a 1/50 dice roll chance of rewarding an Epic item into your player's backpack! * Better loot perk will add a small portion to chance at epic drops. * New Perk: Double Epic Chance * Player vendors will now allow you to set price as high as 999,999,999. * New raffle: Rough Stone Raffle. * PvM Leaderboard will now have commas in the numbers. * More work done on upcoming Epic drops! * Infinite Weight Perk Deed logic fixed/re-written, must be under 90 stones backpack weight to use. * Lumberjacking can now yield rough stones, with the same odds as mining. * Infinite Shovels will be added to The Emporium. * Champ Bash is returning. * Pets will no longer lose skills/stats upon resurrection. * Found a memory issue within the PvM Ranking system and have completely fixed it. * Addressed one last memory leak within the auto looter system. * Found and addressed over 30+ other smaller memory leaks. * Mobs will no longer flee battle. ===== 02/14/2023 ===== * Lots of junk loot removed. * Regular items that do drop, can now drop with up to 8 properties instead of 5. * Glimmering Chests have been given a loot boost at each level. * Glimmering Chests can now go up to level 5. * Primers will drop much less often at champion spawns. * Unearthed Artifacts can now drop with between 6-10 properties. * Further disabled a lot of logging that was happening in the background. ===== 02/08/2023 ===== * Ugly Stik GX2 can now be assigned from 5-30 fishing skill bonus. * Weapon and Enhanced Weapon keys default sort entries will now be: Req. Skill, Spell Channeling, Damage Inc, Spell Damage Inc., Swing Speed Inc. * Armor and enhanced armor keys default sort entries will now be: IsRelic, SDI, DI, SSI, and resistances. * Armory and Enhanced Armory will abide by the above as well, including the new Relic sort entry. * During Champ Bash, only champions killed with the title "(Champ Bash)" will count as points. * Champ Bash will now spawn 80 champions instead of 100. * Reworked the List of mobiles Champ Bash uses to help iteration lag. * Reworked the List of mobiles The Drunken Noble uses to help iteration lag. * Reworked the List of mobiles Fleeing Fugitive uses to help iteration lag. * Fleeing Fugitive intermission time increased to every 2 hours instead of 30 minutes. They were running far too often. * The Drunken Noble will now run every 4 hours instead of every 2 hours. * Killing a Champ Bash champion now has a 10% chance of giving you a participation reward - 1-3 rough stones and 40k gold. ===== 02/06/2023 ===== * Beyond Sosaria Taming Tournament will now announce the winner at the end of the event. * Corrected one of the JSON api writers on the admin side of things, could have potentially cause some lag when hung up. * Corrected some potential lag issues with our Security Suite that looks for unusual stacks of items, such as Beyond Sosaria scrolls and rough stones. * The Drunken Noble will now give which map they are located, but still not the exact city. * Gold Raffle gump fixed to display the 10k per entry price. * Gold Raffle will now only allow up to 100 entries per character. ===== 02/01/2023 ===== * Champ spawn regions will no longer drop treasure of tokuno artifacts, though, it will still award points. * New Event: Scalis Attack at the Docks - Every 4 hours, for thirty minutes, a wave of scalis will attack the docks at Buc's Den! This is meant to be a new(ish) player level event, that can introduce them to champions. * Extended our events system so that I can do things like waves of different spawns in intervals much easier than hard coding them every time. * Big Fish can now weigh up to 10 times as much. * New Event: Beyond Sosaria Fishing Tournament - Tournaments will run every 6 hours - the player to catch the heaviest fish in the alotted 45 minute time will win a nice care package! The care package has a 5% chance of yielding an Ugly Stik GX2! Each package also comes with 10 Level 7 treasure maps, and 10 level 4 SOS's. Each package also comes with a new Half Apron of The Fishing Champion that has 400 luck, between 50-100 of either SDI, DI, or 50-100 lower ammo cost, or a 300 luck boost bonus - then a 20 point skill boost in one of 34 different skills! * New Event: Beyond Sosaria Taming Tournament - Tournament will run every 3 hours - the player to tame the creature with the most combined strength, dexterity, intelligence and hit points will win a nice care package! Each package comes with a new set of sandals named Spurs of The Taming Champion that have 400 luck, between 50-100 of either SDI, DI, or 50-100 lower ammo cost, or a 300 luck boost bonus - then a 20 point skill boost in one of 34 different skills! There is also a 2% chance of it awarding a pet leash! * Changing it so that events have their own Discord Bot Names, so you may ignore some without ignoring them all. * New Event: The Drunken Noble - Players will have 20 minutes to find the drunken noble, and take them to their destination, before the guards catch on and take them to jail for public drunkeness! Prize package comes with 200-1000 pvm points, 5-10 rough stones, and 40k gp! * Player vendors and commission player vendors can now be placed anywhere in an instanced home, by the instance owner. * Alchemy powerscrolls can now be obtained by completing resource orders. * [KeyLabel command will now work inside of an instance you own. * You can now place mannequins inside of instanced real estate that you own. ===== 01/26/2023 ===== * Champions spawned specifically for Champ Bash will no longer drop powerscrolls or primers. * Champ Bash will spawn 100 champions randomly, instead of 200. * Bone Demon will now always drop an extra golden skull on it's corpse, regardless if quest is being done or not. * Bioengineering almost completed - more information here: /wiki/Bioengineering * More work being done for the upcoming Reality Rift release. * Medusa egg chance from nests increased 10 fold. * Obelisk of Peerless Ingredients can now give medusa eggs (rare serpent egg). * [rerolldailies command will no longer give broken tasks to complete. * Lord Oaks will no longer spawn in champ bash. ===== 01/07/2023 ===== Our new landscaping revamp is now live. Every single item in the game is now available for you to customize your home, yard, or instance with! * Still accessible via your house sign or instance rune, under Custom -> Landscaping. * Revamped the entire interface, so that you can jump to specific pages and scroll through them easily. * You can now save favorite items, accessible via it's own tab, just click the button by "Favorites". * You can now access the system via the ''[Landscaping'' command. * Hundreds of new art pieces have been added, now all available in the Landscaping system (check pages 338-348ish). * This brought in around 43,000 items to design your homes and instances with! {{https://www.beyondsosaria.com/img/wiki/landscaping_menu.webp|Beyond Sosaria - Landscaping Revamp}} ===== 01/03/2023 ===== * More descriptive context on Obelisks. They recharge one charge each duration, not completely recharge. * Rerolling daily tasks for the first time for free will now work even with 0 daily points obtained. * Obelisks will now be accessible from instanced homes. * Storage keys that are normally accessible in player homes will now be accessible inside of instanced homes. ===== 12/23/2022 ===== * Pinned down the issues causing auto-completed tasks that were giving no credit as completed. * Your first use of [rerolldailies each day will no longer cost a daily point to use. The rest will cost 1 daily point per reroll. * Advanced Interior Decorator will now raise items to a max 70 z from the floor in all player homes, rather than just instanced homes. * New item for GPP and The Emporium: Obelisk Of The Resource Gatherer. This item will refill charges every 5 minutes, to a maximum of 100. Double clicking the Obelisk will give you a resource order deed. You can hold multiple in your home. * New item for GPP and The Emporium: Obelisk Of Peerless Ingredients. This item will refill charges every hour, to a maximum of 100. Double clicking the Obelisk will give you a stack of 2-5 of a random peerless ingredient. You can hold multiple in your home. * New item for GPP and The Emporium: Obelisk Of Rune Crafter. This item will refill charges every four hours, to a maximum of 100. Double clicking the Obelisk will give you a rough stone. You can hold multiple in your home. * New item for GPP and The Emporium: Obelisk Of The Treasure Hunter. This item will refill charges every 30 minutes, to a maximum of 100. Double clicking the Obelisk will give you a random treasure map, level 1-7. You can hold multiple in your home. * New item for GPP and The Emporium: Obelisk Of The Relic Finder. This item will refill charges every 2 hours, to a maximum of 100. Double clicking the Obelisk will give you a random relic gear item. You can hold multiple in your home. * Peerless bosses will have a 1/100 chance of dropping an Obelisk Of Peerless Ingredients. * Dark Father will have a 1/100 chance of dropping an Obelisk Of The Relic Finder. * Completing a large bulk order will have a 1/500 chance of uncovering an Obelisk Of The Rune Crafter. * Pirate Captains will have a 1/100 chance of dropping an Obelisk Of The Treasure Hunter. * You can now lock down and secure items anywhere within your landscaping area! You must use the command from within your home to do so. * You can now place house addons anywhere within your landscaping area! * New Command: [KeyLabel "My Label Text" - This will allow you to add a label to any storage key inside of your home. [KeyLabel "" will clear the label. * Steward access issue has been addressed, it will now function as expected. * Beyond Sosaria Auctions bot will now post some daily deals from surplus of The Emporium. Storage keys, the rare master key, and an assortment of blood soaked surplus jewels found around the shop. Low reserves, so check back daily with [auction! Auctions will announce in #events. ===== 12/11/2022 ===== * Heritage Quest will now just convert your race to the quest givers race, and will reward you with a hair restyling deed. This is being done because of client restrictions with ClassicUO. * While inside of a home instance, advanced home decorators will allow you to raise an item 5x's as much as than when inside of a regular player home. ===== 12/01/2022 ===== * Nightmare training tables set min control slots from 3 down to 2. * Dragon and White Wyrms training tables set min control slots from 4 down to 3. * Dragon Blood will be added to the Reagent key. * Sar rune (damage increase) will now invalidate properties of item it's applied to, so you can see the damage increase bump instantly after applying the rune. * Bracers of Alchemical Devastation will now spawn correctly with 35% hit spell, rather than 15%. * Beyond Sosaria Ethereal Mounts that have unlocked bank access will now have an Open Bankbox context entry when single clicked. * Addressed an issue where sometimes a daily task would start off as completed, but not giving credit. All should always start at 0 now. * Metal Container Engraving Tool will now work on Glimmering Chests. * Cargo drops will be doubled, beacons will always give cargo. * Animal Lore is fixed on Drow Twiddler. * Invasion spellbooks will be blessed, and will now drop as blessed. * Advanced Interior Decorator will now allow you to raise and lower items in an instanced player home. * Plunder Beacon will now give maritime cargo every time - to each player that did damage. * All The Emporium items sold for ES will add gold to the gold raffle, not just some. Baseline amount will be 20k gold per 1ES spent. * Bonus Gifts from The Emporium will be automated (/wiki2/doku.php?id=the-emporium-bonus-gifts) * Landscaping items inside of instances will no longer orphan themselves for deletion. * Blood Soaked Earrings of the Demigod will have their name corrected. * Champ Bash champion spawns will implement better randomization. * Champ Bash will now spawn 200 champions throughout the world's dungeons, instead of 100. * Shimmering Effusion key drops have been significantly increased. * Mobs in Despise can now drop Overlord Skulls. * Imbuing will now work on Surge Shield. * Peerless corpses will now take 5 minutes longer to decay than normal mobs. * New Instanced House Type - Green Acres will be available. * Queens Loyalty will no longer be needed to place houses in TerMur, or to use the Queen's Soul Forge. * Minimum bidding fixed for Beyond Sosaria Auctions ===== 11/12/2022 ===== * Event related messages from in-game will be moved to an event channel in Discord. * Placing a home will no longer cost gold. All homes are included in this update. * [PetWorkshop command will now be available to players. This will allow you to modify your pet's AI, skills, stats, body, mounted body, abilities, and more! ===== 09/15/2022 ===== * 3 new perks from The Emporium - Infinite Health, Infinite Stamina, Infinite Mana - Will be available for ES in increments of 1 Day, 7 Days, 30 Days * Mixing up the announcement messages to contain newer information and so they're not so repetitive * Spellbooks located inside of a sub container in your backpack will correctly register and allow the use of casting ===== 06/18/2022 ===== * Desolate Trammel * Desolate Powerscrolls * Loot tables for Desolation * PvM Ranking Updates * Autoloot timer lowered back to 1 second since lag issues are resolved * Cities that get invaded have been adjusted. * Treasure map drops from instanced areas will default to the map the instance is derived from * Corrected some issues of better loot not being auto-applied inside of instanced areas * Town invasion announcements will be moved to #general on Discord * Champ/Overlord/Demigod deaths will no longer be announced on Discord * Self Repair Deeds will work on clothing items * Rel Rune (Self Repair) will work on clothing items * All Infinite Backpack Weight issues will be resolved * Reworked how mining rough stones register in the daily system * Fixed issues that were screwing players over out of daily streak - streak cap is still 7, it will still reset once reached * New event system first event will release - Fleeing Fugitive * New command [rerolldailies will give you 3 different daily tasks for the day at the cost of 1 Daily Point - does not work if you've completed all three tasks for the day already * New craft system - Sewing - Allows you to craft magic clothes that have +5-10, random skill - Also allows you to craft things like curtains and pillows * Sewing Shears added to NPC Tailors * Brown Bears and Polar Bears will have chance of dropping new bear rugs for sewing system * Some new addons will be added to the Grave Digging enhanced loot tables - Torture Chamber, Blood Fountain, Ghoulish Picnic, Guillotine Patch, Animated Skull Post, Dread Spider Forest Patch, Tree of Death, Tree of Blood, Torture Rack East, Torture Rack South, Skeleton Tree, Bone Couch, Bone Table, Bone Throne, Coffin, Grave, Corpse Wagon, Hearse Wagon, Bloody Table, Bloody Couch East, Bloody Couch West, Bloody Couch North, Bloody Couch South * Grave Digger's Shovel added to Tinkering Menu * Failing grave digging will disturb the dead, and that comes with a chance of 5-15 mobs being spawned around you for revenge * Disturbing the dead in grave digging will yield a small chance of a Dread Mare spawning with the dead * Champion idols will no longer show gold as the required payment to activate a champion spawn * Champion idols will charge 1 gameplay point on regular maps for activation, desolate maps will cost 10 points to activate * Desolate champions will be known as Champion Avengers and will be scaled just like other desolate creatures * Champion Avenger spawns will have 5x's the kill requirements as a regular champion spawn * Champion Avenger spawns will have an extended expiry time of 4 hours due to their size and difficulty * Champion Avengers will give up to 3 Hue Credit Deeds at death * Your gear stats will only be 10% effective of their face value on Desolate maps * Champion Avengers will only award one desolate powerscroll to one player, they range from 125-150 in skill level and are progressive, just like regular powerscrolls * World saves will happen every 30 minutes instead of every hour, until we know for sure everything is stable for desolation (it really is a lot of code, please bare with us) * Json API data types have been updated to support individual timers, so we can separate them by how important the data is and so the server doesn't have to write it all at once every time * Sar Rune will give the same amount of Damage Increase range as Corp Rune does Spell Damage Increase (1-7) - we're making this change to get it under wraps a bit for our beta end - the higher amounts were applied when damage increase was still capped so this should help balance it a bit (I know, but we need to get things tightened up for full release) * Toning down possible number of mods on relics as well, we'll be dialing this in better in the next couple of weeks as we see how Desolation goes. * Glimmering Chests no longer trapped while using better loot perk * Glimmering Chests loot adjusted for post-beta * Account Runebooks will now adhere to travel restrictions that are region based, the same as recall and gate travel spells do * Account Runebooks will now adhere to restrictions that are region based when adding new locations, same as the mark spell does * MyHouses Command will also adhere to these restrictions * Shooting cannons to damage npc ships fixed * Fixed doubled up property list on Beyond Sosaria Ethereal Mounts, utiilizing extended object property list from Vita-Nex Core instead of XmlTitles * Earrings, Necklace, Gargish Earrings, and Gargish Necklaces added to jewelry loot tables (ones that get properties added in regular loot) * Gargish item types added to artifact and relic generation (finally) * Fixed rune crafting chances scaling with Inscription skill value (not base) * No Reagents, LRC or Tithing Needed To Cast will show properly with [perks command - it is in fact working currently, just sending the wrong messaging with the [perks command * Relic item type generation reworked a bit to not be so many head gear pieces * Lamp posts that were dropping not-movable will start dropping movable ===== 06/08/2022 ===== We've released a brand new launcher that gives you options on which assistant to use. It also brings in Beyond Sosaria v. 1.1.0, which comes with a ton of new art we'll be using soon on new items, gumps and more. Download the new launcher [[https://github.com/UO-Beyond Sosaria/Ultima-Beyond Sosaria/archive/refs/heads/master.zip|here]]. {{https://www.beyondsosaria.com/img/launcher.png|Beyond Sosaria Game Launcher}} ===== 05/22/2022 ===== * Death animations in champ spawn regions will show 40% less of the time to help reduce lag issues * Minimum time for Auto Looter's Auto Mode will be 4 seconds instead of 1 to help reduce lag issues * Command logging has been disabled - we have many other systems in place for tracking in-game happenings, and it was causing huge lag with I/O file writing (imagine, every single time you grab something) * Wildfire fire animations will show 50% less in champion spawn regions to help reduce lag issues * A lot of the groundwork is laid out for our upcoming Desolation and PvM Game systems - sooooooon! * Welcome To Beyond Sosaria starting book text updated to no longer say a care package is in the bank - these were moved to the backpack a long while back, it was an oversight leaving the book the way it is * Updated server core to .net 6.0, recompiled core to target x64 architecture since we've been on a 32bit debug since day one ===== 05/17/2022 ===== Checking in this time, since I've been a bit quiet in the background. We're road mapping some awesome PvM games that we feel are really going to take Beyond Sosaria into that top tier department as far as private shards go. We're planning on having most, if not all of the games on the following list: * Adventure * Assassination * Bandits * Cats And Dogs * Dangerous Prospecting * Desolation * Drunk Needs A Lift * Dungeons * Endangered Species * Find That Son Of A Bitch * Fisherman's Only Glory * Hells Kitchen * Insane Scalers * Instant Spawn From Hell * Kingdom Invasion * Lost And Found * Name The Musician * Only Champions * Only Demigods * Public Disturbance * Rescue * Quest * The Crafters Union * Kill X Amounts * Tamer Trials * Treasure Hunter Trials * Trivia * Why * Zombie Invasion * Zoo Breakout I'll keep everyone updated as games are added/removed from this list but I'm already pretty far into development on the new events framework. I'm hoping to bring it in with Desolation at the same time. Getting close! ''- DxMonkey'' //Note: this 05/17/2022 entry is a planning roadmap. Only a subset of the listed games was ultimately implemented. Treat the list as historical roadmap items rather than current shard features.// ===== 04/27/2022 ===== * Ethereal pet stash conflicts removed. Must be in backpack to use * Gate travel enabled while inside of a private champion spawn instance, so you can bring a party in * Fixed a crash issue with High Seas ships * Backpacks should result in 0 weight when empty and infinite backpack perk expires ===== 04/12/2022 ===== * Gameplay Reward Shop has been updated with several new items, several price cuts, and we've even added Beyond Sosaria Scrolls to it ===== 04/10/2022 ===== * Infinite Level 6 Arcane Focus added to The Emporium * Spellweaving scrolls added to the Scribe's storage key * Rune Chisels added to tool keys * Fixed issue with instance champion spawn Instance Rune deleting at deserialize * Lighthouse deeds will now assign account name when purchased from The Emporium * Custom spell system scrolls made non-stackable, because they're causing reported issues - not quite sure what'll happen with existing stacked ones, we'll see * Autoloot timer brought down to 1 second, instead of 3 ===== 04/05/2022 ===== * Beyond Sosaria Ethereal Mount backpacks will now hold infinite weight properly. * Beyond Sosaria Ethereal Mount backpacks will now obey their Max Item limits as intended. * Beyond Sosaria Ethereal Mount backpacks will close with movement, like a bank box does. * Beyond Sosaria Ethereal Mount backpacks will only be accessible while in your backpack. * Further issues with infinite backpack weight deeds have been addressed. They will no longer mess up item count. * Staff team automated hourly economy and item stack reports have been cleaned up a good bit. * Desolated maps still under development, but they're nearing finish. New powerscrolls for this system are completed. * Added confirmation gump to runebook deletion when they are sub books of others. * Mannequin Deeds added back to gold shop. * Finished up the Gameplay Points Shop for now ===== 03/28/2022 ===== * 2 new customizable plot options in house placement - 3 story Customizable Keep (23x23) and 3 story Customizable Castle (32x32) * Home Landscaping will now validate pieces placed based on being in range of the house foundation, rather than where you're standing in the house. It will be much less confusing now. * Newly placed homes will now show their landscaping capacity right after house placement. * Auto looter will now loot hides/scales after chopping corpses. * Landscaping items price dropping to 1k gold each. * Instanced Real Estate finally releasing. You can own any piece of any map as a player home! * Instanced Champion Spawns are available in The Emporium * Fixed Infinite Backpack Weight Perk Deeds * Landscaping system integrated with instanced houses. ===== 03/25/2022 ===== * 6 New Spell Systems - Cleric, Bard, Druid, Rogue, Ranger, and Archmage Empty books will drop on town invasion middle level mobs. * Ember Crucible Every Demigod boss will leave one forge on it's corpse. Place these animated (blood spilling, pretty cool) in your home. You can then add ingots of any type, relic items and rough stones to them to count towards a crafting charge. Once enough material is placed in your forge, you can double click it to use the charge to craft a Demigod jewel that will receive 3 random skill bonuses at +30 each as well as the stats listed in the photos. * Auto Looter I've rewrote the entire system to include several more options and filters shown in the screenshot. You can use either automatic or hotkey modes. Automatic mode loots every 2 seconds, and you can toggle between the two as you wish. [grab options will access the new menu, but we've also added the commands [autolooter and [autolooter options. * Town Invasion Updates Town Invasions will now occur every 2-3 hours and have all updated mobs, bosses, drops and even some new rare tamables (kill or dismount the bad guy first). You can get hellhounds, stygian dragons, gorillas, dogs and more. Mobs will come in different factions such as undead, orcs, mages, etc. Town bosses will drop the new empty spellbooks and more. * Storage Keys We're bringing in a couple of new keys - ore and imbuing. We've updated several key item id's (current ones should update at restart). We're choosing designs that are more appealing to decorators. Some keys have been recoded to use reflection to populate item store types dynamically. * Advanced Archery Check town invasions for advanced bows and new arrow types. More to come to this system. ===== 03/18/2022 ===== * WalkFx System * Demigods Reworked - look much cooler, more AI types and updated loot tables / rare tamable spawns associated to them * Daily Task issues resolved * New levelable Ethereal Mount with unlockable abilities and mods (everyone will start with one for free) * Tons of new mods for new Ethy system, including ability to change body/hue/abilities * Ram of the Demigod is coming - a new awesome looking mount that acts as a ridable pack animal * Multiple new Ethereal Types - Tornado, Stygian Drake, Giant Gorilla and more ===== 03/12/2022 ===== * Crystal of Enhancement refactored, existing crystals will refactor at restart. Per suggestions from playerbase. * [grab will now deposit gold directly to your bank * Recovered Artifacts added into loot tables to being the dilute process of relics. We want them to be more valuable and this is a good start in that direction, while at the same time adding tons and tons of new artifact types. * Glimmering Chests will have a chance to drop Crystals of Enhancement * Daily System fixed. Reset will now happen every night at 10pm EST * Daily System will give four hour and one hour warnings to Discord before resetting for the next day's set * Fixed several bugs in the looting system * Player Cities with registered moongates will now show on Public Moongates ===== 03/07/2022 ===== * Champions will drop Crystals of Enhancement more often * Home Landscaping System will be implemented * Stealing from monsters in dungeons at 120+ stealing will have a chance of stealing the mobs secret stash. This can contain chances at imbuing mats, crystals of enhancement, roughs, treasure tiles and some other unspoken rarities - luck helps chances, and the chances get better scaling stealing from 120-500ish. Only works in dungeons. You may also just end up pulling a bad guy out of the ground too, so be careful * Crystal of Enhancement minimum break chance and maximum break chance have been lowered a bit to make them more on par with rune crafting * Advanced Interior Decorator given the option to move Home Landscaping pieces up and down * [runebook menu will give a confirmation on deletion of books and/or book entries * Gear with metal names prefixed, or items with reforging prefix/suffix will display their names properly on both the gear, and in storage key entries * Fixes for many many many teleporters, spawns, mini champs, etc - hundreds if not more squared away ===== 03/05/2022 ===== * House Vendor Deeds will no longer give an error when purchased in the curiousity shoppe * Leaving poker tables will stop movement and present you with a leave table gump (both gold and ES Holdem) * Bulk Order Books will allow you to add bod's while locked down in your house * Peerless Keys will no longer have timers associated to them, so they won't decay * Evo Pets will gain experience properly when fighting after first hatched * Peerless keys in Bedlam will drop more often * Peerless keys will no longer expire over time * Daily Task System will be implemented, each character will get three different random tasks to complete for points everyday * Animal Lore stacking made useful - Chance to Instant Bond tamed pets - 10% at 300, 25% at 350, 50% at 400, 75% at 450, 100% at 500 * Moving to a dedicated server with 1gb up/down speeds, 32gb ram, 6 core processor - located in Dallas, TX (centeral US) * Gold Raffle Pool number is properly formatted now with commas ===== 02/16/2022 ===== * All dungeon altars are set up * House addons and items should no longer relocate after customizing your home. * House addons do less height checking to see if it can fit in the home. This is useful for our upcoming custom addons in The Emporium * The Emporium added to public moongate. This shop has several items and limited time items that can be purchased with Beyond Sosaria Scrolls by using [purchase * Inscription beyond 105.0 will give bonus less break chance when applying runecrafting runes. It scales with skill * Two new rune crafting based perks will be added * Level 5+ Treasure Map Chests can contain one/some of hundreds of millions of new jewelry and weaponry items * 110 Cartography gives one level bonus treasure, 115 gives 2, 120 gives 3 - At 120, Level 4 chests will have level 7 loot * Cartography powerscrolls added to resource order deed rewards ===== 02/08/2022 ===== * PvM Winner Statues at Britain will no longer show deaths underneath name. * Fixed an issue with Gameplay Rewards dropping uninstantiated items into player bankboxes. Will also now check for number of items in bank compared to max items it can hold and will revert to attempting a drop into backpack if that's the case. * Nightmares will have a chance to spawn with a minimum of 2 control slots instead of 3. * White Wyrms will have a chance to spawn with a minimum of 3 control slots inead of 4. * Fixed wording in Beyond Sosaria Auctions to use scrolls instead of coins. * Fixed item property list cutoff in auction description gump. * Infinite Backpack Weight Perk should work properly. * Evo Dragon's should now gain EP correctly. * Evo Dragon egg drops increased to around 1/40 from 1/200. * Evo Dragon can now drop dust. * New Poker Table will be implemented that allows betting with Beyond Sosaria Scrolls. * If you have no active perks, the [perks command will now give a message stating such, instead of no message at all. * New commands added: [gpp or [gameplaypoints will display your Gameplay Points balance. * Public Moongate Location Added: Poker Tables - Britain Bank * Huge Treasure Map Update: Chests will have a chance of containing random decoration items, artifact clothing, rough stones and more * House Banker Deed fixed on the donation shop. * Removed donation shop duplicate entry of Item Bless Deed. * All 8 City Hall Deeds added to Referral Rewards Shop - 5 Points Each ===== 02/07/2022 ===== * Champion Spawn monster spawn radius will be reduced by 10 tiles across the board * Min Bid will be fixed in the [auction system * Pets will follow faster, it will also now work when using all guard me rather than all follow me (when they aren't attacking) * 1st, 2nd, 3rd place top PvMers each week will receive Beyond Sosaria Scroll prizes as follows - 500, 200, 100 - this will be updated down the road * PvM score boards will no longer show a deaths column, it's irrelevant * Relics in the [auction system will now have a 20ES buy now option, min bid still starts at 1 * Armory will now hold 5000 of each entry type instead of 500 * Casting will check storage keys for reagents to consume if not wearing LRC * Casting Mark without a rune in your pack will attempt to withdraw a blank rune from existing storage keys before bringing target up * You can now craft items using resources from your storage keys * Ranged weapons will use ammo from storage keys if not present in pack or quiver * Poker tables will announce on Discord when a player joins or leaves a table * Resource Order Deeds will all now also reward rough stones, the amount scales based on the value of your completed resource order (based on material and amount) * Gold Raffle will start at 1,000,000gp , regardless if entries have been made or not * More places will allow you to recall/gate in and out of * Using [runebook and recalling somewhere will now properly bring your bonded pets with you