Differences
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| Both sides previous revision Previous revision Next revision | Previous revision | ||
| skill-system [2026/05/24 14:30] – [Per-skill cap] cral | skill-system [2026/05/24 14:35] (current) – [Tips for Players] cral | ||
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| ==== Total (character-wide) skill cap ==== | ==== Total (character-wide) skill cap ==== | ||
| - | * The total skill cap is **20000.0 skill points** across all skills combined. | + | * The total skill cap is **20000.0 skill points** across all skills combined |
| * New characters are created with this full 20000.0 total cap available. | * New characters are created with this full 20000.0 total cap available. | ||
| - | * A skill check will only grant a gain if your current | + | * When consuming power scrolls to increase |
| ==== Stat caps ==== | ==== Stat caps ==== | ||
| Line 37: | Line 37: | ||
| * Stat scrolls (statballs) raise the total stat cap above 300. | * Stat scrolls (statballs) raise the total stat cap above 300. | ||
| - | ===== Skill Gain ===== | + | ===== Skill Gain ===== |
| + | NOTE: This section is not part of normal game-play. Skills will be set to caps throughout game play on Beyond Sosaria. | ||
| ==== Per-attempt gain unit ==== | ==== Per-attempt gain unit ==== | ||
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| ===== Tips for Players ===== | ===== Tips for Players ===== | ||
| - | * Skills set to **Up** only compete against the 20000.0 total cap; the per-skill cap stays at 100.0 until you consume | + | * Soulstones can be used to remove a skill if you do not want it for a build. |
| - | * Use **Down** locks on skills | + | * If you are wearing a shield, |
| - | | + | |
| - | * Stat Up / Down / Locked behave the same way for Str/ | + | |