Table of Contents

Mining

Mining uses the standard ore and ingot set (Iron through Valorite) plus one custom resource, Mythril.

Overview

Mining is performed against the Mining skill using a registered mining tool: Pickaxe, Sturdy Pickaxe, Shovel, Sturdy Shovel, Gargoyle's Pickaxe, Rock Hammer, Improved Rock Hammer, or Prospector's Tool. The system has three harvest definitions: ore and stone, sand, and mythril.

Harvest Definitions

Ore and Stone

Sand

Mythril

Ore Veins and Skill Thresholds (Ore and Stone)

Each vein has a required skill to attempt it, a min/max range used for the skill check, a weight that determines how often the vein appears in a bank, and a fallback chance to drop to Iron when the colored roll fails.

Ore Req Skill Min Skill Max Skill Vein Weight Fallback Chance Resources Produced
Iron 0.0 0.0 100.0 49.6 0.0 Iron Ore, Granite
Dull Copper 65.0 25.0 105.0 11.2 0.5 Dull Copper Ore, Dull Copper Granite, Dull Copper Elemental
Shadow Iron 70.0 30.0 110.0 9.8 0.5 Shadow Iron Ore, Shadow Iron Granite, Shadow Iron Elemental
Copper 75.0 35.0 115.0 8.4 0.5 Copper Ore, Copper Granite, Copper Elemental
Bronze 80.0 40.0 120.0 7.0 0.5 Bronze Ore, Bronze Granite, Bronze Elemental
Gold 85.0 45.0 125.0 5.6 0.5 Gold Ore, Gold Granite, Golden Elemental
Agapite 90.0 50.0 130.0 4.2 0.5 Agapite Ore, Agapite Granite, Agapite Elemental
Verite 95.0 55.0 135.0 2.8 0.5 Verite Ore, Verite Granite, Verite Elemental
Valorite 99.0 59.0 139.0 1.4 0.5 Valorite Ore, Valorite Granite, Valorite Elemental

If a colored vein fails its fallback check it drops back to Iron. All non-Iron veins use a 0.5 fallback chance.

The Mythril vein uses a single resource entry with a required skill of 99.0 (min 101.1, max 139.0) and a single vein at weight 100.0. The 20% per-swing extraction chance and the hard 120 Mining requirement override those numbers in practice.

Bonus Drops (Stones, Gems, Blackrock)

Each successful swing on the ore-and-stone definition has an independent chance to also produce one of the following bonus items:

Bonus Item Chance Constraint
(nothing) 99.1%
Rough Stone 0.1%
Blue Diamond 0.1%
Dark Sapphire 0.1%
Ecru Citrine 0.1%
Fire Ruby 0.1%
Perfect Emerald 0.1%
Turquoise 0.1%
Small Piece of Blackrock 0.1%
Crystalline Blackrock 0.1% Ter Mur only

Special Resource Returns

The following rules are checked in order on every successful swing of the ore-and-stone definition. The first matching rule determines what you get:

  1. Void Pool prospect maps. If you have an active Harvest Map at your location with a resource between Iron and Valorite, one map use is consumed and you get the matching granite type.
  2. Improved Rock Hammer. Returns granite when your Mining is 100.0 or higher; otherwise nothing.
  3. Gem mining. With Gem Mining enabled and the gem toggle on, at 100.0 Mining or higher, each swing has a 10% chance to return a random gem.
  4. Stone mining. With Stone Mining enabled and either the stone toggle or stone-only toggle on, at 100.0 Mining or higher, returns granite on a 50% roll with a Rock Hammer or 15% otherwise.
  5. Stone-only enforcement. With Stone Only toggled on, if no stone is rolled you get nothing that swing.
  6. Default. Otherwise you receive the primary ore type.

For mythril, the Improved Rock Hammer returns Mythril Granite at 120.0 Mining or higher. Stone mining returns Mythril Granite on a 50% (Rock Hammer) or 15% (other tool) roll at 120 skill with a stone-mining toggle active.

Mutators and Special Behavior

Prospector's Tool

Using a Prospector's Tool on a bank upgrades its active vein by one tier per use, up to one tier below Valorite — Valorite cannot be prospected further. The tool has 50 uses and is destroyed when uses run out. It only works on banks that still hold their default vein; already-prospected banks are rejected.

Tools

Any of the following tools can be used to mine:

Ingots and Smelting

Double-click an ore pile and target a forge to smelt it into ingots. Smelt difficulty by resource:

Resource Smelt Difficulty
Iron 50.0
Dull Copper 65.0
Shadow Iron 70.0
Copper 75.0
Bronze 80.0
Gold 85.0
Agapite 90.0
Verite 95.0
Valorite 99.0

The check uses your Mining skill against the difficulty, with a 25-point range on either side (difficulty - 25 to difficulty + 25). If you are below the difficulty and do not have a matching Smelter's Talisman, you are blocked with “You have no idea how to smelt this strange ore!” On a failed smelt, half of the ore pile is lost.

The complete ore and ingot set on this shard:

Resource Hue Ingot Ore
Iron 0x000 Iron Ingot Iron Ore
Dull Copper 0x973 Dull Copper Ingot Dull Copper Ore
Shadow Iron 0x966 Shadow Iron Ingot Shadow Iron Ore
Copper 0x96D Copper Ingot Copper Ore
Bronze 0x972 Bronze Ingot Bronze Ore
Gold 0x8A5 Gold Ingot Gold Ore
Agapite 0x979 Agapite Ingot Agapite Ore
Verite 0x89F Verite Ingot Verite Ore
Valorite 0x8AB Valorite Ingot Valorite Ore
Mythril 87 Mythril Ingot Mythril Ore

Mythril is a Sosaria-custom resource, mined from a dedicated Mythril vein on snow and ice transition tiles.

Messages

Common mining messages you may see: